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Python实现PS滤镜特效Marble Filter玻璃条纹扭曲效果示例

更新时间:2020-05-20 02:24:01 作者:startmvc
本文实例讲述了Python实现PS滤镜特效MarbleFilter玻璃条纹扭曲效果。分享给大家供大家参考,

本文实例讲述了Python实现PS滤镜特效Marble Filter玻璃条纹扭曲效果。分享给大家供大家参考,具体如下:

这里用 Python 实现 PS 滤镜特效,Marble Filter, 这种滤镜使图像产生不规则的扭曲,看起来像某种玻璃条纹, 具体的代码如下:


import numpy as np
import math
import numpy.matlib
from skimage import io
import random
from skimage import img_as_float
import matplotlib.pyplot as plt
def Init_arr():
 B = 256
 P = np.zeros((B+B+2, 1))
 g1 = np.zeros((B+B+2, 1))
 g2 = np.zeros((B+B+2, 2))
 g3 = np.zeros((B+B+2, 3))
 N_max = 1e6
 for i in range(B+1):
 P[i] = i
 g1[i] = (((math.floor(random.random()*N_max)) % (2*B))-B)*1.0/B
 g2[i, :] = (np.mod((np.floor(np.random.rand(1, 2)*N_max)), (2*B))-B)*1.0/B
 g2[i, :] = g2[i, :] / np.sum(g2[i, :] **2)
 g3[i, :] = (np.mod((np.floor(np.random.rand(1, 3)*N_max)), (2*B))-B)*1.0/B
 g3[i, :] = g3[i, :] / np.sum(g3[i, :] **2)
 for i in range(B, -1, -1):
 k = P[i]
 j = math.floor(random.random()*N_max) % B
 P [i] = P [j]
 P [j] = k
 P[B+1:2*B+2]=P[0:B+1];
 g1[B+1:2*B+2]=g1[0:B+1];
 g2[B+1:2*B+2, :]=g2[0:B+1, :]
 g3[B+1:2*B+2, :]=g3[0:B+1, :]
 P = P.astype(int)
 return P, g1, g2, g3
def Noise_2(x_val, y_val, P, g2):
 BM=255
 N=4096
 t = x_val + N
 bx0 = ((np.floor(t).astype(int)) & BM) + 1
 bx1 = ((bx0 + 1).astype(int) & BM) + 1
 rx0 = t - np.floor(t)
 rx1 = rx0 - 1.0
 t = y_val + N
 by0 = ((np.floor(t).astype(int)) & BM) + 1
 by1 = ((bx0 + 1).astype(int) & BM) + 1
 ry0 = t - np.floor(t)
 ry1 = rx0 - 1.0
 sx = rx0 * rx0 * (3 - 2.0 * rx0)
 sy = ry0 * ry0 * (3 - 2.0 * ry0)
 row, col = x_val.shape
 q1 = np.zeros((row, col ,2))
 q2 = q1.copy()
 q3 = q1.copy()
 q4 = q1.copy()
 for i in range(row):
 for j in range(col):
 ind_i = P[bx0[i, j]]
 ind_j = P[bx1[i, j]]
 b00 = P[ind_i + by0[i, j]]
 b01 = P[ind_i + by1[i, j]]
 b10 = P[ind_j + by0[i, j]]
 b11 = P[ind_j + by1[i, j]]
 q1[i, j, :] = g2[b00, :]
 q2[i, j, :] = g2[b10, :]
 q3[i, j, :] = g2[b01, :]
 q4[i, j, :] = g2[b11, :]
 u1 = rx0 * q1[:, :, 0] + ry0 * q1[:, :, 1]
 v1 = rx1 * q2[:, :, 0] + ry1 * q2[:, :, 1]
 a = u1 + sx * (v1 - u1)
 u2 = rx0 * q3[:, :, 0] + ry0 * q3[:, :, 1]
 v2 = rx1 * q4[:, :, 0] + ry1 * q4[:, :, 1]
 b = u2 + sx * (v2 - u2)
 out = (a + sy * (b - a)) * 1.5
 return out
file_name='D:/Visual Effects/PS Algorithm/4.jpg';
img=io.imread(file_name)
img = img_as_float(img)
row, col, channel = img.shape
xScale = 25.0
yScale = 25.0
turbulence =0.25
xx = np.arange (col)
yy = np.arange (row)
x_mask = numpy.matlib.repmat (xx, row, 1)
y_mask = numpy.matlib.repmat (yy, col, 1)
y_mask = np.transpose(y_mask)
x_val = x_mask / xScale
y_val = y_mask / yScale
Index = np.arange(256)
sin_T=-yScale*np.sin(2*math.pi*(Index)/255*turbulence);
cos_T=xScale*np.cos(2*math.pi*(Index)/255*turbulence)
P, g1, g2, g3 = Init_arr()
Noise_out = Noise_2(x_val, y_val, P, g2)
Noise_out = 127 * (Noise_out + 1)
Dis = np.floor(Noise_out)
Dis[Dis>255] = 255
Dis[Dis<0] = 0
Dis = Dis.astype(int)
img_out = img.copy()
for ii in range(row):
 for jj in range(col):
 new_x = jj + sin_T[Dis[ii, jj]]
 new_y = ii + cos_T[Dis[ii, jj]]
 if (new_x > 0 and new_x < col-1 and new_y > 0 and new_y < row-1):
 int_x = int(new_x)
 int_y = int(new_y)
 img_out[ii, jj, :] = img[int_y, int_x, :]
plt.figure(1)
plt.title('www.jb51.net')
plt.imshow(img)
plt.axis('off');
plt.figure(2)
plt.title('www.jb51.net')
plt.imshow(img_out)
plt.axis('off');
plt.show();

运行效果:

附:PS 滤镜 Marble 效果原理


 clc;
 clear all;
 close all;
 addpath('E:\PhotoShop Algortihm\Image Processing\PS Algorithm');
 I=imread('4.jpg');
 I=double(I);
 Image=I/255;
 xScale = 20;
 yScale = 20;
 amount = 1;
 turbulence =0.25;
 Image_new=Image;
 [height, width, depth]=size(Image);
 Index=1:256;
 sin_T=-yScale*sin(2*pi*(Index-1)/256*turbulence);
 cos_T=xScale*cos(2*pi*(Index-1)/256*turbulence);
 [ind, g1, g2, g3]=init_arr();
 for ii=1:height
 % % [ind, g1, g2, g3]=init_arr();
 for jj=1:width
 dis=min(max( floor(127*(1+Noise2(jj/xScale, ii/yScale, ind, g2))), 1), 256);
 x=jj+sin_T(dis);
 y=ii+cos_T(dis);
 % % if (x<=1) x=1; end
 % % if (x>=width) x=width-1; end;
 % % if (y>=height) y=height-1; end;
 % % if (y<1) y=1; end;
 % % 
 if (x<=1) continue; end
 if (x>=width) continue; end;
 if (y>=height) continue; end;
 if (y<1) continue; end;
 x1=floor(x);
 y1=floor(y);
 p=x-x1;
 q=y-y1;
 Image_new(ii,jj,:)=(1-p)*(1-q)*Image(y1,x1,:)+p*(1-q)*Image(y1,x1+1,:)...
 +q*(1-p)*Image(y1+1,x1,:)+p*q*Image(y1+1,x1+1,:); 
 end
 end
 imshow(Image_new)
 imwrite(Image_new, 'out.jpg');

参考来源:http://www.jhlabs.com/index.html

Python PS滤镜 Marble Filter 玻璃条纹 扭曲效果