JavaScript

超轻量级php框架startmvc

基于JS实现简单滑块拼图游戏

更新时间:2020-09-17 07:12:01 作者:startmvc
成品效果 <body><divid="game"style="position:relative"></div></body>/***js配置*/varcon

成品效果

 


<body>
 <div id="game" style="position:relative"></div>
 </body>

/**
 * js配置
 */
var config = {
 width: 300,
 height: 300,
 img: "./img/fj.jpg",
 gameDom: document.getElementById("game"),
 row: 3, //3行
 col: 3 //3列
}
//经过计算的一些数据
var computed = {
 num: config.col * config.row, //方块数量
 w: config.width / config.col, //每个小方块的宽度
 h: config.height / config.row //每个小方块的高度
}
//方块对象的数组,每个对象中记录了方块的正确坐标、当前坐标、dom元素、以及一些实用方法
var blocks;
/**
 * 为全局变量blocks赋值
 */
function setBlocks() {
 blocks = [];
 var points = getPointsArray(); //该数组用于设置每个方块的正确坐标
 var shuffledPoints = [...points]; //复制后的数组用于在洗牌后设置方块的当前坐标
 shuffle(shuffledPoints);//洗牌
 for (var i = 0; i < points.length; i++) {
 const point = points[i];
 //创建方块对象
 var b = {
 left: point.left,
 top: point.top,
 curLeft: shuffledPoints[i].left,
 curTop: shuffledPoints[i].top,
 dom: document.createElement("div"),
 update() {
 this.dom.style.transition = "all .5s";
 this.dom.style.left = this.curLeft + "px";
 this.dom.style.top = this.curTop + "px";
 },
 isCorrect() {
 return this.curTop === this.top && this.curLeft === this.left;
 },
 isEmpty: i === points.length - 1 //是否应该是空白方块
 }
 b.dom.style.width = computed.w + "px";
 b.dom.style.height = computed.h + "px";
 b.dom.style.position = "absolute";
 b.dom.style.border = "1px solid #fff";
 b.dom.style.boxSizing = "border-box";
 b.dom.style.background = `url("${config.img}")`;
 b.dom.style.cursor = "pointer";
 b.dom.style.backgroundPosition = `-${b.left}px -${b.top}px`;
 b.dom.block = b;
 b.dom.onclick = function () {
 switchBlock(this.block);
 }
 b.update();
 blocks.push(b);
 }
}
/**
 * 生成游戏
 */
function generateGame() {
 config.gameDom.style.width = config.width + "px";
 config.gameDom.style.height = config.height + "px";
 config.gameDom.style.border = "2px solid #8c8c8c";
 config.gameDom.innerHTML = ""; //清空区域
 for (const item of blocks) {
 if (!item.isEmpty) {
 config.gameDom.appendChild(item.dom);
 }
 }
}
/**
 * 获得所有方块的可取到的坐标数组
 */
function getPointsArray() {
 var arr = [];
 for (var i = 0; i < computed.num; i++) {
 arr.push({
 left: (i % config.col) * computed.w,
 top: parseInt(i / config.col) * computed.h
 });
 }
 return arr;
}

/**
 * 将某个block对象的坐标,与空坐标交换
 * @param {*} block 
 */
function switchBlock(block) {
 //找到空坐标
 var emptyBlock = blocks.find(b=>b.isEmpty);
 //判断是否相邻
 if(Math.abs(block.curLeft - emptyBlock.curLeft) + 
 Math.abs(block.curTop - emptyBlock.curTop) !== computed.w){
 return;
 }
 //交换
 var bLeft = block.curLeft;
 var bTop = block.curTop;
 block.curLeft = emptyBlock.curLeft;
 block.curTop = emptyBlock.curTop;
 emptyBlock.curLeft = bLeft;
 emptyBlock.curTop = bTop;
 block.update();
 emptyBlock.update();
 if(isWin()){
 setTimeout(() => {
 alert("游戏胜利")
 }, 500);
 }
}
/**
 * 数组洗牌
 * @param {*} arr 
 */
function shuffle(arr) {
 for (var i = 0; i < arr.length - 1; i++) {
 var targetIndex = getRandom(0, arr.length - 1);
 var temp = arr[i];
 arr[i] = arr[targetIndex];
 arr[targetIndex] = temp;
 }
}
function getRandom(min, max) {
 var dec = max - min;
 return Math.floor(Math.random() * dec + min);
}
/**
 * 游戏是否胜利
 */
function isWin() {
 for (const b of blocks) {
 if (!b.isCorrect()) {
 return false;
 }
 }
 return true;
}
setBlocks();
generateGame();

总结

以上所述是小编给大家介绍的基于JS实现简单滑块拼图游戏,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对脚本之家网站的支持! 如果你觉得本文对你有帮助,欢迎转载,烦请注明出处,谢谢!

js 滑块拼图 js 拼图游戏