本文实例为大家分享了wxpython绘制圆角窗体的具体代码,供大家参考,具体内容如下#-*-coding
本文实例为大家分享了wxpython绘制圆角窗体的具体代码,供大家参考,具体内容如下
# -*- coding:gbk -*-
import wx
class RCDialog(wx.Dialog):
def __init__(self,parent=None,size=wx.DefaultSize):
wx.Dialog.__init__(self, parent, -1, size=size,
style=wx.FRAME_SHAPED |
wx.SIMPLE_BORDER |
wx.FRAME_NO_TASKBAR |
wx.STAY_ON_TOP)
self.Centre( wx.BOTH)
# linux平台
if wx.Platform == "__WXGTK__":
self.Bind(wx.EVT_WINDOW_CREATE, self.SetBalloonShape)
else:
self.SetBalloonShape()
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_MOTION, self.OnMouseMove)
self.Bind(wx.EVT_RIGHT_UP, self.OnRightUp)
def OnLeftDown(self, event):
pos = event.GetPosition()
x, y = self.ClientToScreen(event.GetPosition())
ox, oy = self.GetPosition()
dx = x - ox
dy = y - oy
self.delta = ((dx, dy))
def OnMouseMove(self, event):
if event.Dragging() and event.LeftIsDown():
x, y = self.ClientToScreen(event.GetPosition())
fp = (x - self.delta[0], y - self.delta[1])
self.Move(fp)
def OnRightUp(self, evt):
self.Close()
def SetBalloonShape(self, event=None):
width, height = self.GetSize()
bmp = wx.EmptyBitmap(width,height)
dc = wx.BufferedDC(None, bmp)
dc.BeginDrawing()
dc.SetBackground(wx.Brush(wx.Colour(0,0,0), wx.SOLID))
dc.Clear()
dc.DrawRoundedRectangle(0, 0, width-1, height-1, 4)
dc.EndDrawing()
r = wx.RegionFromBitmapColour(bmp, wx.Colour(0,0,0))
self.hasShape = self.SetShape(r)
if __name__ == "__main__":
app = wx.PySimpleApp()
dlg = RCDialog(size=(376,282))
dlg.Show()
app.MainLoop()
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。
wxpython 圆角窗体